Item pedestals periodically switch between any food item and the item they would otherwise contain.
Upon picking up a food item, gain a temporary damage boost that decays over time. Killing enemies during the duration of the damage boost will increase the time the boost lasts. Additionally, gain a small but permanent boost to stats dependent on food item taken (e.g. Tears and Luck for taking Supper).
After the additional damage has decayed, Isaac is left with his damage stat 1 higher after each food item.