Diana

Inferno ⬥ Assassin ⬥ Champion

Updated for patch 10.1

Flame Cascade

ability

Creates 3 / 4 / 5 orbs which rotate around her and explode for 80 / 100 / 120 magic damage when they collide with an enemy. She also shields herself for 150 / 250 / 350 health for 3 seconds.

Assassin

class synergies

Innate: At the start of combat, Assassins stealth and become invulnerable for a short duration and leap to the farthest enemy. Synergy: Assassins gain bonus critical strike damage and bonus critical strike chance:

Inferno

origin synergies

Inferno spell damage and critical strikes burns the area beneath the target, dealing a percentage of that spell's or crit's pre-mitigation damage as magic damage over 4 seconds, with each tick occuring every 0.5 seconds.

  • 3 Inferno units: +70% damage within 1 hex
  • 6 Inferno units: +140% damage within 3 hexes
  • 9 Inferno units: +210% damage within 5 hexes