Roots the 3 closest enemies for 0.35 seconds, after which deals 200 / 300 / 400 magic damage to the 3 closest enemies and blinks back 3 hexes. Damage is increased to 600 / 1500 / 2800 against enemies below 65% health.
Innate: At the start of combat, Assassins stealth and become invulnerable for a short duration and jump behind the farthest enemy, and non-assassin champion are slowed for the start of combat. Synergy: Assassins gain bonus critical strike damage:
Demon have a 40% chance on-hit to burn 20 mana from their target and gain mana in return.