Dodges all incoming attacks for 2 seconds, then strikes all nearby enemies, dealing 150 / 250 / 450 magic damage and stunning them for 1.5 seconds.
Berserker
class synergies
Innate: At the start of combat, Berserkers leap to the nearest enemy. Synergy: When Berserkers attack, they have a chance to hit all units in cone in front of them and apply on-hit effects.
Light
origin synergies
When a Light unit dies, all other Light units gain stackable bonus attack speed and are healed for 25% of the dying unit maximum health.