Slashes the nearest enemy, dealing 150 / 250 / 350 magic damage to the target enemy. If the enemy has no adjacent teammates, instead deals 400 / 600 / 800 magic damage.
Innate: At the start of combat, Assassins stealth and become invulnerable for a short duration and leap to the farthest enemy. Synergy: Assassins gain bonus critical strike damage and bonus critical strike chance:
Basic attacks and Special Abilities from select Void units deal true damage.