After a 0.625-second delay, calls down a solar ray in a 3x3 area, dealing 175 / 250 / 325 magic damage to all enemies within and stunning the enemy in the center for 5 / 7 / 9 seconds.
While at least2 Guardians are in play, at the start of combat, Guardians grant 35 armor to adjacent allies for the rest of the combat. This effect can stack any number of times for each adjacent Guardian. Guardians do not buff themselves, but can buff other Guardians.
At the start of combat, select allies gain 50 armor and 50 magic resistance and basic attacks restore 30 health on-hit: