Summons 2 / 3 / 4 Shadow Spawns, who hit for 40 / 70 / 100 magic damage each attack. Each Shadow Spawn has 250 health and can gain the Shadow bonus (if active).
Summoner
class synergies
Summoned units gain bonus health and last longer.
Shadow
origin synergies
Shadow units deal increased damage for 4 seconds at combat start, refreshed on takedown.
3 Shadow units: +65% increased damage. On self takedown.
6 Shadow units: +150% increased damage. On any Shadow takedown.