Every third basic attack damages all adjacent enemies and applies on-hit effects. It also heals for {{ap|40|45|50}}% of the damage dealt.
Assassin
class synergies
Innate: At the start of combat, Assassins stealth and become invulnerable for a short duration and leap to the farthest enemy. Synergy: Assassins gain bonus critical strike damage and bonus critical strike chance:
Steel
origin synergies
Steel units gain damage immunity for a few seconds when they are reduced below 50% health.