Updated for patch 9.16B
Stab in a 2-hex line, applying on-hit effects and dealing 150 / 350 / 550 magic damage. Every third cast instead launches a tornado in a 6-hex line, dealing the same magic damage and knocking up enemies for 1.5 seconds.
Exiles start combat with a shield equal to 100% of maximum health when not placed adjacent to an ally. The shield does not scale with ability power.