Updated for patch 9.19
Innate: Elementalists' basic attacks grant twice as much mana. Synergy: While at least3 Elementalists are in play, at the start of combat, summons a Golem adjacent to one of your Elementalists, in the closest empty hex to an enemy. This effect will fail if there are no valid spaces. The Golem has 2200 health, 100 attack damage, and 40 armor.