Updated for patch 9.19
Demon's basic attacks have a 40% chance to reduce target's current mana by 20 and restore mana to the Demon.
Glacials' basic attacks have a chance to stun their target for 1.5 seconds.
At the start of combat, an ally Hextech launches and detonates a pulse bomb at an enemy unit with at least one item, temporarily disabling nearby enemy items for 7 seconds.
At the start of combat, select Imperials are empowered to deal double damage. This does not affect items.
Ninjas gain bonus attack damage and ability power.
At the start of combat, select allies gain 50 armor and 50 magic resistance and basic attacks restore 30 health on-hit:
While at least2 Phantoms are in play, at the start of combat, a random enemy's health is set to 100. Works against epic monsters, but deals less damage.
Basic attacks and Special Abilities from select Void units deal true damage.
Select allies become empowered, causing their basic attacks to generate stacks of Fury, up to 5. Each stack gives 12% attack speed, up to 60% attack speed.